Its not every clan that sees a 5-7 townhall ten disadvantage and having an additional townhall eight but knows before the war even starts that the other team drew a bad matchup. The bases for a significant portion of Ziggurat were rushed which led to their downfall despite the superficial townhall advantage.
I will give Ziggurat credit though. They had some highly unconventional layouts and cc troop combinations. It is possible that these factors threw off some of our attacks. Its also possible that due to the outcome of the war all but decided allowed our members were able to get in some practice with some unfamiliar attack styles which led to some high damage 2 stars that could have been three with a few tweaks.
Thank you to Cloud for putting these graphs together. As I previously mentioned, they're fairly ugly compared to Raze standards. Somehow we managed to not three star a townhall 8. That star wouldnt have escaped had the score been closer and we couldnt use the practice on a more difficult base.
I will give Ziggurat credit though. They had some highly unconventional layouts and cc troop combinations. It is possible that these factors threw off some of our attacks. Its also possible that due to the outcome of the war all but decided allowed our members were able to get in some practice with some unfamiliar attack styles which led to some high damage 2 stars that could have been three with a few tweaks.
Thank you to Cloud for putting these graphs together. As I previously mentioned, they're fairly ugly compared to Raze standards. Somehow we managed to not three star a townhall 8. That star wouldnt have escaped had the score been closer and we couldnt use the practice on a more difficult base.
Overall Stats
17 three stars, 8 two stars, 5 one stars, 0 bases left undefeated which led to 190/190 clan xp. We also used 100% of our attacks once again.
Most heroic attack goes to 5. Krusty against 7. Amir. Nothing too fancy here. Krusty brought a good old fashioned beat down TH10 style.
Most heroic defense goes to 29. Brayden against 29. Hamid Nasiri. The clan castle made a huge difference for Brayden and resulted in the defensive victory. We also managed to win 12 (!!!!) other defensive battles! 9 of those were by our townhall ten bases.
Shout-out to our 6 star attackers as always: Andrew, Jon Fowler, Nick, and Phase Black.
Clan Business
Remember to protect your golems. I still saw a few Rocky's being needlessly sacrificed this weekend. Another tip I would like to pass along regards the cc Valkyrie kill. If you see a cc Valk, chances are that your witches and wizards are not going to be able to take her out before she gets to your troops. My suggestion is to distract her with troops (giants, barbs, etc) while the ranged troops quickly take her out or to overpower her with heroes and possibly hero abilities. Not being prepared for a clan castle composition can throw the entire plan out the window. Think about how you would deal with the typical clan castle compositions before you click attack so you wont be shocked to see something you werent expecting.
I want to personally thank everyone for patiently dealing with all the extra annoyances this past week. In the past two wars, we've had to change clashcaller codes twice due to security concerns. As a result of the second incident, we will no longer be accepting members who have not contacted us before the war search commences until after war is over. Tiranos may think its fine to send spies to Raze, but thats not how we do things and we will do our best to prevent spying in the future.
Hopefully Brohammed comes back from his honeymoon relaxed and ready to put out some fresh three star attack videos for Raze! We also have this game changing update to look forward to this week. Hopefully there is still a Raze Infinity this time next week and not an entire clan worth of rage quits haha!
Raze On!
-Duke
17 three stars, 8 two stars, 5 one stars, 0 bases left undefeated which led to 190/190 clan xp. We also used 100% of our attacks once again.
Most heroic attack goes to 5. Krusty against 7. Amir. Nothing too fancy here. Krusty brought a good old fashioned beat down TH10 style.
Most heroic defense goes to 29. Brayden against 29. Hamid Nasiri. The clan castle made a huge difference for Brayden and resulted in the defensive victory. We also managed to win 12 (!!!!) other defensive battles! 9 of those were by our townhall ten bases.
Shout-out to our 6 star attackers as always: Andrew, Jon Fowler, Nick, and Phase Black.
Clan Business
Remember to protect your golems. I still saw a few Rocky's being needlessly sacrificed this weekend. Another tip I would like to pass along regards the cc Valkyrie kill. If you see a cc Valk, chances are that your witches and wizards are not going to be able to take her out before she gets to your troops. My suggestion is to distract her with troops (giants, barbs, etc) while the ranged troops quickly take her out or to overpower her with heroes and possibly hero abilities. Not being prepared for a clan castle composition can throw the entire plan out the window. Think about how you would deal with the typical clan castle compositions before you click attack so you wont be shocked to see something you werent expecting.
I want to personally thank everyone for patiently dealing with all the extra annoyances this past week. In the past two wars, we've had to change clashcaller codes twice due to security concerns. As a result of the second incident, we will no longer be accepting members who have not contacted us before the war search commences until after war is over. Tiranos may think its fine to send spies to Raze, but thats not how we do things and we will do our best to prevent spying in the future.
Hopefully Brohammed comes back from his honeymoon relaxed and ready to put out some fresh three star attack videos for Raze! We also have this game changing update to look forward to this week. Hopefully there is still a Raze Infinity this time next week and not an entire clan worth of rage quits haha!
Raze On!
-Duke