Close doesnt even begin to describe this war.
This war did not start off well for Raze by any stretch of the imagination. 6 out of our first 8 attacks were for one star. That is not the Raze way. Our first round of attacks must bring home more stars. The official policy is that first round attacks are supposed to be against bases in which a three star is VERY LIKELY. I understand when plans go wrong or something just doesnt happen the way you imaged and that throws off the end result. If you are someone that consistently fails to get a three star on your first attack, you need to aim lower. This war should not have been this close. We had 22 one star attacks this war out of the 70 attacks used. That's an embarrassingly high number against a clan that is not as strong as some of the others we have faced in the more recent past. We had 7 first time three stars on bases. That number needs to be a lot higher so we can figure out where to allocate our second round of attacks. We do not want to be in the position of being behind and putting more pressure on the cleanup attacks.
Thanks to Cloud for putting together the graphs. These are some incredibly close findings which helps to highlight how close the war was throughout the entire duration of the war.
This war did not start off well for Raze by any stretch of the imagination. 6 out of our first 8 attacks were for one star. That is not the Raze way. Our first round of attacks must bring home more stars. The official policy is that first round attacks are supposed to be against bases in which a three star is VERY LIKELY. I understand when plans go wrong or something just doesnt happen the way you imaged and that throws off the end result. If you are someone that consistently fails to get a three star on your first attack, you need to aim lower. This war should not have been this close. We had 22 one star attacks this war out of the 70 attacks used. That's an embarrassingly high number against a clan that is not as strong as some of the others we have faced in the more recent past. We had 7 first time three stars on bases. That number needs to be a lot higher so we can figure out where to allocate our second round of attacks. We do not want to be in the position of being behind and putting more pressure on the cleanup attacks.
Thanks to Cloud for putting together the graphs. These are some incredibly close findings which helps to highlight how close the war was throughout the entire duration of the war.
Overall Stats
18 three star attacks, 13 two star attacks, 2 one star attacks, 2 bases left unconquered which gave us 190/200 clan xp.
In addition to that, we managed 8 defensive victories.
Most heroic attack goes to King Wittocx. Unfortunately supercell has once again erased the weekend recaps before anyone could record our best attacks.
Most heroic defense goes to Super Olly 2000.
Our six star attackers this week are: Mrs. Duke and Rebel
Clan Business
This week marks the first ever Raze Invitational. We are still tweaking the process. This week, if you finished in the top 15 of clash caller rankings or the top 15 of the leadership war contribution formula rankings, you are invited to take part in the Invitational. War search starts Tuesday Night after the Follow-Up war ends. In the future, the top 15 will be chosen based on the total combination of the clashcaller rankings and leadership rankings. Why do we do this? The leadership formula is weighted so that three star attacks on your first attack factor in heavily. This weekend, we had an embarrassing number of one star attacks. This represents an increasing and disturbing trend in our recent wars. Therefore, in order to help eliminate some of this, we are using first attack three stars as a significant contribution to the invitational ranking score.
In addition, the official policy on the Follow-Up War (formerly known as the Monday War or Mid-Week War) attacks has changed. The details are at the bottom of the war strategy page but the short version is that we are treating the Follow-Up more like the weekend war. First round attacks need to be focused on getting three stars. Practice attacks require the user to have both heroes and to post the plan ahead of time. This helps cut out the "I think I would have done better if I was full strength" part of practice.
As always, if you're a townhall 8 or one of the lower members of the clan, please do try to get your attacks in as early as possible. Doing so helps us know which bases need cleaned up so those cleanup attacks are not used chasing stars higher up in the war.
Raze On!
-Duke
18 three star attacks, 13 two star attacks, 2 one star attacks, 2 bases left unconquered which gave us 190/200 clan xp.
In addition to that, we managed 8 defensive victories.
Most heroic attack goes to King Wittocx. Unfortunately supercell has once again erased the weekend recaps before anyone could record our best attacks.
Most heroic defense goes to Super Olly 2000.
Our six star attackers this week are: Mrs. Duke and Rebel
Clan Business
This week marks the first ever Raze Invitational. We are still tweaking the process. This week, if you finished in the top 15 of clash caller rankings or the top 15 of the leadership war contribution formula rankings, you are invited to take part in the Invitational. War search starts Tuesday Night after the Follow-Up war ends. In the future, the top 15 will be chosen based on the total combination of the clashcaller rankings and leadership rankings. Why do we do this? The leadership formula is weighted so that three star attacks on your first attack factor in heavily. This weekend, we had an embarrassing number of one star attacks. This represents an increasing and disturbing trend in our recent wars. Therefore, in order to help eliminate some of this, we are using first attack three stars as a significant contribution to the invitational ranking score.
In addition, the official policy on the Follow-Up War (formerly known as the Monday War or Mid-Week War) attacks has changed. The details are at the bottom of the war strategy page but the short version is that we are treating the Follow-Up more like the weekend war. First round attacks need to be focused on getting three stars. Practice attacks require the user to have both heroes and to post the plan ahead of time. This helps cut out the "I think I would have done better if I was full strength" part of practice.
As always, if you're a townhall 8 or one of the lower members of the clan, please do try to get your attacks in as early as possible. Doing so helps us know which bases need cleaned up so those cleanup attacks are not used chasing stars higher up in the war.
Raze On!
-Duke