The war opened with a flurry of attacks on both sides, so we thought it might be close, but soon we noticed an odd trend the enemy was attacking far below what they needed to win. None of the first 13 attacks was higher then our 18, this fact is highlighted by the 2 star attack #1 (Kane) vs #18 (MCJiveMonkey) . Their attacks began to slow down and in typical Raze fashion, we just kept attacking. It was at the 1:30 hours mark when he hit a long string of 3 stars.
The only negative point that leadership would like to point is their were 3 cases of Dib stealing. I urge you to check ClashCaller or ask in chat before doing this. In most cases I’m sure the dib holder would be willing to give it up especially in a war like this. Just think “do I want it done to me”?
-Celebrintir