Hi guys, akiyume here :D
Thank you to all those who have participated in war! We have continued to strive for victories and we will continue with this path.
As a person who deeply likes to study the clan wars, and everyone's attack, I see a few areas where we can improve, but I always see alot of potential as well as those who have already begun to evolve and learn new ways to attack in war. This week I'm going to give props. and recognition towards Jon, (may seem alittle bias), but Jon has had a rough attacks couple of wars back, but now I find he has found an answer towards getting a comfortable attack into a base and gaining the stars.
Ironically the people who are in the Wall of Shame (posted below :3), are those that have contributed the 6 star attacks for this war. I would like to say to all the members, thank you for being loyal and staying with us for, it's almost the end of the year and Christmas is upon us, so may you guys have a wonder holiday.
P.S. I'll share and image that I have done for this war. It woulda been more detailed but the early maintenance wiped the replays...
aki with love~
Wall of Shame (for the fun)
I told you peepz since last war, if you are going to put a fake base, be prepared to be put on the Wall of Shame, hehe. Now, here we have our two (maybe more, but not noticing any) candidates who managed to be the first to enter this Glorious moment :D. Surprisingly these two members both got 6 stars in the war to redeem their shame, so it cancels out ^^.
And those are our two Wall of Shame candidates for this round of War. :D
All joke aside, Decoy bases might be beneficial if we are facing against well organized clans, but that could also backfire, when a simply small mistake such as this, could end up being the key difference between a win and a lose. So if you are going to do a decoy base now, please have it be an actual defendable base. The purpose of a decoy base is to catch the opponent off guard and waste resource in an attack that was meant to target one base, but then got switch with another. For example, a Dragonable base, all of a sudden turned hard to hit hog base, can really screw with someone's timing, and messes with their attacks and strategy. That being said, from now on, please no more mock/'poor' bases, but have two different types of bases instead. We love you Jon and max, and hopefully you guys got fun experience out of it. Anyways, enjoy Christmas ^^.
Aki out~